Making of House in Japan

3d modeling

Screen grabs from modeling and post-production of House in Japan, personal project rendering. This is actual house in Japan, designed by Shigeru Fuse Architect, I saw the photograph in a Japanese Design magazine and decided to match it in 3D.

Post-production of house in japan from arthur makhnev on Vimeo.

Modeling of House in Japan from arthur makhnev on Vimeo.

4 Responses to “Making of House in Japan”

  1. Vuk Djordjevic Says:

    Great blog i just love it! Found out about it just yesterday and i might say uv done some great job here:} keep going! Just one question why do you need the normal map pass? Do you use it in postproduction later in photoshop or ? And abot the z-depth pass your using that 1 in photoshop right?

  2. artmak Says:

    thanks Vuk!
    I use normal pass in photoshop, because you can select by color-range based on direction. For example, everything that is looking down, like floors, cusions of furniture, tops of table will all be similar color in normal map, so I can select this color-range and add a slight brightness or any other adjustment. Z-depth pass is also for photoshop, I use it slightly to add blur to far away parts, it is used well with lens-blur in photoshop.

  3. Vuk Djordjevic Says:

    Thnx for the fast reply i pretty much knew about the z-depth pass but didnt know a thing about the normal pass, yet again thnx for the info much appriciated!

  4. artmak Says:

    Its good that you asked, I will prepare a quick tip when I get some free time about how to use normal map.

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